What can be added to the switch?
The stock Switch Module in SynthEdit is OK, but could it be more versatile?
Well yes, we can add more outputs. A switch with a volts output is good as far as it goes, but how about including the obvious Bool output? But then maybe a Float output, a GUI Float output, and a Bool Float output? While we are at it how about an LED On/Off lamp, and Text that changes between the On and Off states?
It’s all quite simple to do using the modules shown below:

Swapping the On/Off text labels.
If you think the RD Text Entry modules look different-it’s because they are containerized so we can hide and show the text labels as required. This is done by switching the Visible Plug from true to false using the RH Logic Gate NOR wired as a Bool inverter fed from the Animation Position via a Float To Bool converter.
Note: You can only perform this “trick” using containers.

Converting the LED to Animation Position.
Using the standard LED control would mean using an extra module to Convert Float To Volts from the Volts Out plug on the Patch Memory, so by taking out the Volts To Float converter and the Patch Memory from the LED we can connect it up directly to our existing Patch Memory in the Switch module. Leave the LED containerized as it keeps the Image2 and The Tinted Bitmap Image aligned when you move it.

And below is the final layout. You can set the On and Off text to suit the use of the switch, and the Text colours to suit your colour scheme, withe the text background transparent, or whatever your choice is. Just make sure you get the text carefully aligned in the panel view so it doesn’t “jump”. Tip: while you’re lining the text up disconnect the Input to the RH Logic gate- then both text labels will be visible, and can be aligned easily.

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