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Modules and compatibility.

The 64-bit version of Synthedit requires 64-bit modules. A lot of your older modules are likely to 32-bit.
The 64-bit version of SynthEdit will load projects created in the 32-bit version, but some modules will be inactive (greyed out) if you don’t have a 64 bit version of them. With older modules it’s also quite likely that there is no 64 Bit version available.

Can I create my own modules.

Yes as long as you are familiar with C++ programming, and are prepared for a steep learning curve with DSP concepts, and programming in general.
You need to have either the Codeblocks or Visual Studio C++ programming software installed.

VST pre-sets.

FXP Presets.
With the VST preset format (*.fxp) the presets that have been saved from saved from 32-bit plugins are generally not interchangeable with 64-bit plugins.
The exception is that the Preset Browser module can load *.fxp presets from 32-bit plugins. However .fxp presets saved from 64-bit SynthEdit will be compatible with 64-bit plugins but not with 32-bit plugins (and vice-versa).
XML Presets.
The .xmlpreset format presets are compatible across all of the Synthedit VST plug in formats.
64 Bit API/GUI
64-bit SynthEdit plugins use a new drawing API. 64-bit GUIs (Control panels) do not support all controls, some controls will look different in a VST3 plugin.
64-bit plugins support only images less than 16384 x 16384 pixels in size or for Windows 7 8192 x 8192 pixels. Fonts may render slightly differently, and text is sometimes wider or narrower or smoothed differently.
VST2 and VST3
64-bit SynthEdit will export both VST2 and VST Version 3 Plugins.
32-bit SynthEdit will export only VST Version 2 plugins.
64-bit Plugins have reduced support for MIDI. Only Note, Controller and SYSEX messages can be received by a plugin, plugins do not currently send any MIDI.
Synthedit 1.5 and VST2.
If you are using V1.5 you can still export VST2, but you must have V1.4 installed. V1.5 will call V1.4 to load the project, then create it as a VST2. V1.5 cannot directly create VST2. You must also save your project in the .SE1 format, as V1.4 cannot load the new .synthedit file format
MIDI Channels.
At present Plugins only receive MIDI on channel 1.
We (SynthEdit) will look at increasing the number of supported channels in a future version of SynthEdit.
MAC Export.
Mac export: Some modules are not available for Mac yet.
Module compatibility with VST3.
Some modules from the older version of SynthEdit are incompatible with VST3: e.g. Float-Scaler (please replace with Float-Scaler2). Always use the latest versions of modules for VST3!
Support for loading VSTs into SE.
64-bit SynthEdit does not support loading VST Plugins into SynthEdit, however the old 32-bit V1.4 does.